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Gaussian Splatting in Houdini

End-to-end Gaussian Splatting framework built inside Houdini.

Gaussian Splatting in Houdini

A Houdini-native framework for Gaussian Splatting. Every stage of the pipeline, from raw video through training and segmentation, runs inside Houdini and is orchestrated through TOP.

Self-contained: each stage produces inspectable intermediates. The trained splat is native Houdini geometry - composable with procedural geometry through standard SOPs.

Overview

How it works

Stages of the pipeline.

What it enables

Contact

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